Bonnie+and+Jason+Game+Settings

Our game should teach people of all ages: -How to prepare: what supplies, etc) -How to identify a tornado (tornado signs w/ or w/out signal) -How to find the safest room (take in positives and negatives, process of elimination under stress) -How to stay safe (safest part of the room)

LEVEL 1: The Basics Before the tornado sirens, you are given time to go around a house and collect all the items you will need and place in a designated safe room (basement). These items will carry on into the next levels, so be sure to get ready.

LEVEL 2: Choose Your Room Given a variety of different possible rooms in the house, choose one that seems safest. A list of what's in each room will be provided to help make your choice.

LEVEL 3: Tornado Sirens! A tornado siren will sound. You must travel to your room within the given time limit; your items will already be in there, and the room is the one chosen in the previous level. Tornado will be false alarm.

LEVEL 4: Unprepared You have your items, but you must choose your room within 5 minutes! Tornado sirens are sounding. Sublevel: You have your room, but you must collect your items

LEVEL 5: Unexpected You get ten minutes to explore the house. You live in a tornado-less area, and do not expect to hear the tornado sirens. You must choose your room and items and proceed to the safe room.

LEVEL 6: No Sirens! There are no tornado sirens, but you are given a list of tornado signs and faced with multiple scenarios in which you determine whether or not a tornado is forming/approaching.

LEVEL 7: On Your Own There are no sirens, but the sky is swirling. Determine whether or not is tornado, collect your things, and go to the basement.

LEVEL 8: No Safety There is no safe place, and you are stuck in the living room. Find the safest place to hide, farthest away from the windows

LEVEL 9: Trapped The tornado is right outside, and you are huddled in your room with your things. Hopefully you've chosen enough things to see you through, because the door is blocked and you are trapped. Periodic hunger pangs will occur, as well as a few randomly generated simple injures to treat. Depending on whether or not you have a radio, it will take a while to get rescued.

LEVEL 10: Family Issues Now you must take care of your family as well.

LEVEL 10: In the Open You are out in your car when the alarm sounds. Stop the car safely, and maneuver through the street to the safe shelter coincidentally on the other side. You must know how to identify a safe shelter.

LEVEL 11: Identify You are in your car again, though there are no obvious shelters. Pick the shelter that obviously looks sturdiest.

LEVEL 12: Unwelcome You are unwelcome in the building: the door is locked. Learn how to deal and quickly find a second choice, where you will be accepted.

LEVEL 13: Help! An old man is trapped in his car. You have identified a safe place, but the tornado is fast approaching. The man is in its path. Should you or should you not help him?

LEVEL 15: Open Road You are alone on an open road, and there is no civilization in sight. Find a ditch and shelter there.

LEVEL 16: Recover You are in the ditch. The tornado has battered you, but you are alive. Your car is gone; you have no supplies and no way home. You spot a nearby wood that looks safe. Shelter there and identify safe things to eat and drink before you are rescued the next day.

LEVEL 17:

Before each level, you will be given a brief tutorial or needed information.